What's happening?

Horses want to drink, but they will not move until instructed to do so. It's your job to signal them what to do, while avoiding the dangers in the field.

This puzzle game was made in 72 hours for Mini Jam 205.

Controls

As directed by the game jam's theme, everything can be controlled by the mouse, in one hand.

  • Drag hands in the level.
  • Click or tap on a hand to change its instruction.

Game mechanics

  • Movement: Horses only move when commanded.
  • Scanning: Horses look left and right first, and then forward for instructions. On the first turn, they perform a full 360° scan.
  • Goal: Lead all horses to a watering bucket to finish the level.
  • Failure: You lose if a horse wanders off-bounds, receives confusing orders, hits a trap, etc.

Game jam notes

Made for Mini Jam 205:

  • Theme: Horse
  • Limitation: One-handed controls

To respect the limitation, we went in two ways:

  • The player uses a single hand, by using the mouse only.
  • In the game, all actions are controlled by placing hands.

Credits

AI Disclaimer

As it's common with any modern development environment and workflow, AI was used as a coding companion while developing this game.

To be clear though, this is not a vibe-coded project, and no artistic assets were generated using AI.

Published 2 days ago
StatusPrototype
PlatformsHTML5
AuthorsXMoby, chozoid
GenrePuzzle
Made withGodot

Download

Download
build-1.0.0.zip 26 MB

Development log

Comments

Log in with itch.io to leave a comment.

xmoby writing soo many thoughtful comments for the jam is cool

Thank you! You seem pretty active there too, good job! :)